Album: The Asylum
Year: 2012
Label: self-released
Genre: Dark Ambient, Drone
Website: http://www.instant-pyrolysis.com
Basics:
A dark ambient album based on asylums you say? Obviously the immediate point of comparison is going to be Atrium Carceri,which is certainly hard for anyone to match, as Atrium is for sure one of the absolute best acts in the genre. Unfortunately, Instant Pyrolysis doesn't come anywhere close. While "The Asylum" sounds better than you'd expect from a self-released dark ambient album, at it's heart it's still a straight-forward, minimal drone album.
Good stuff:
+ Cool, if cliched, theme.
Bad stuff:
- Nothing happens. The songs are pretty much all comprised solely of drones; very little happens within a given song and all the tracks sound nearly identical. The drones themselves are fine, but not enough to carry a piece.
Summary:
Not necessarily a bad album, just a boring one (even the cover art is super generic). Even for a fan of drone, there isn't a whole lot here to latch onto. It's kind of like going to a real abandoned asylum: it's dark and you can't see that well so there is some inherent level of creepiness, but the rooms and hallways are really quiet and nothing happens. There is never any genuine sense of danger or mystique. In fact, it could be any unlit building that just happens to have no one occupying it at the time. Do you want the soundtrack to an empty room with some old cabinets and dilapidated wallpaper, or do you want a fucking crazy, disturbing soundtrack to a horrific place that slowly unravels your own sanity - with lunatic patients freaking out, screaming, whispering incoherently, fighting orderlies, getting tortured; the sounds of spelunking into the blackened depths of the aberrant mind of schizophrenic psychopath trapped forever in a padded room; the discovery that this building you're currently standing in houses the hundreds of unquiet souls of those whose blood stain the wall and they are trying to cross over to inflict their phantasmal rage on you......the latter? yeah, that's what I thought.
If you're going to attempt to do the same theme that one of the major players in the genre is known for than you need to bring your A game, and it was not brought here. This guy has potential though, and if he could evolve his compositions and actually tell a story with them, he could certainly make something worthwhile in the future.

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